Sagê-dèzepía Ye (/ˈsagɘ/ /dèˈzep˔a/ [significant] [peak]) is a subtropical Large City located in the Retha County of the Union of Engineers.
The name Sagê-dèzepía Ye is derived from the Sylvin language, as Sagê-dèzepía Ye was founded by Siannon, who was culturaly Iron Elvish.
Climate
Sagê-dèzepía Ye has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 20°C (68°F). Sagê-dèzepía Ye receives an average of 172 cm/y (67 in/y) of precipitation, most of which comes in the form of rain during the fall. Sagê-dèzepía Ye covers an area of nearly 272 km2 (108 mi2), and an average elevation of 7386 m (-18717 ft) above sea level.
Overview
Sagê-dèzepía Ye was founded durring the early 15th century in spring of the year 1408, by Siannon. The establishment of Sagê-dèzepía Ye suffered from many setbacks, delays, and obsticles, most notably a group of Sagê-dèzepía Ye which required millitary assistance exterminate before the community could finish being built.
Sagê-dèzepía Ye was built using the conventions of Iron Elvish durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Sagê-dèzepía Ye is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Sagê-dèzepía Ye is buildings are grouped arround an odd layout of narrow packed earth streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The city's would-be-castle fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around Sagê-dèzepía Ye has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Sagê-dèzepía Ye long.
Civic Infrastructure
Sagê-dèzepía Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Sagê-dèzepía Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Sagê-dèzepía Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sagê-dèzepía Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sagê-dèzepía Ye's parks.
Sagê-dèzepía Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sagê-dèzepía Ye.
Sagê-dèzepía Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Sagê-dèzepía Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Sagê-dèzepía Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Sagê-dèzepía Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Sagê-dèzepía Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sagê-dèzepía Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sagê-dèzepía Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sagê-dèzepía Ye's public wards, blessings, and other arcane systems.
Sagê-dèzepía Ye has an Millitary Academy which trains military officers and specilists.
Sagê-dèzepía Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Sagê-dèzepía Ye's grid is powered by an arcane means.
Sagê-dèzepía Ye possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Sagê-dèzepía Ye has a first rate hospital which caters to anyone in need of long term medical care.
Sagê-dèzepía Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Sagê-dèzepía Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sagê-dèzepía Ye's natural decorations nor waterways.
Sagê-dèzepía Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Sagê-dèzepía Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Sagê-dèzepía Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Sagê-dèzepía Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Sagê-dèzepía Ye's garrison was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.
In Sagê-dèzepía Ye birds speak prophesy.
The Church Grim near Sagê-dèzepía Ye are known to be almost tame, such that they can be put to domestic use.
Sagê-dèzepía Ye's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Mysticism energies of tier 3 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 122
Farmers: 194
Farm Laborer: 305
Hunters: 200
Milk Maids: 164
Ranchers: 86
Ranch Hands: 186
Shepherds: 178
Farmland: 259920 m2
Cattle and Similar Creatures: 16044
Poultry: 192534
Swine: 12835
Sheep: 641
Goats: 128
Horses, Mounts, and Beasts of Burden: 6417
Craftsmen
Arms and Toolmakers: 123
Blacksmiths: 152
Bookbinders: 80
Buckle-makers: 89
Cabinetmakers: 139
Candlemakers: 246
Carpenters: 210
Clothmakers: 178
Coach and Harness Makers: 67
Coopers: 160
Copper, Brass, Tin, Zinc, and Lead Workers: 86
Copyists: 62
Cutlers: 55
Fabricworkers: 136
Farrier: 442
Furriers: 41
Glassworkers: 200
Gunsmiths: 144
Harness-Makers: 63
Hatters: 122
Hosiery Workers: 46
Jewelers: 72
Leatherwrights: 168
Locksmiths: 62
Matchstick makers: 101
Musical Instrument Makers: 91
Painters, Structures and Fixtures: 79
Paper Workers: 89
Plasterers: 84
Pursemakers: 114
Roofers: 68
Ropemakers: 65
Rugmakers: 60
Saddlers: 125
Scabbardmakers: 147
Scalemakers: 65
Scientific, Surgical, and Optical Instrument Makers: 41
Sculptors, Structures and Fixtures: 62
Shoemakers: 62
Soap and Tallow Workers: 233
Tailors: 388
Tanners: 82
Upholsterers: 90
Watchmakers: 81
Weavers: 194
Whitesmiths: 52
Merchants
Adventuring Goods Retellers: 43
Arcana Sellers: 45
Beer-Sellers: 85
Booksellers: 97
Butchers: 168
Chandlers: 160
Chicken Butchers: 158
Entrepreneurs: 66
Fine Clothiers: 164
Fishmongers: 152
Florists: 39
Potion Sellers: 108
Resellers: 279
Spice Merchants: 85
Wine-sellers: 125
Wheelwright: 106
Woodsellers: 64
Service workers
Bakers: 337
Barbers: 366
Coachmen: 94
Cooks: 267
Doctors: 141
Gamekeepers: 101
Grooms: 56
Hairdressers: 246
Healers: 180
Housekeepers: 178
Housemaids: 267
House Stewards: 188
Inns: 62
Laundry maids: 128
Maidservants: 194
Nursery Maids: 128
Pastrycooks: 246
Restaurateur: 279
Tavern Keepers: 256
Specialized Laborer
Ashworkers: 95
Bleachers: 56
Chemical Workers: 36
Coal Heavers: 123
In-Town Couriers: 142
Long Haul Couriers: 149
Dockyard Workers: 123
Gas Workers: 31
Hay Merchants: 53
Leech Collectors: 166
Millers: 152
Miners: 136
Oilmen and Polishers: 98
Postmen: 145
Pure Finder: 83
Skinners: 207
Sugar Refiners: 37
Tosher: 106
Warehousemen: 229
Watercarriers: 132
Watermen, Bargemen, etc.: 194
Skilled Laborers
Accountants: 80
Alchemist: 97
Clerk: 128
Dentists: 65
Educators: 180
Engineers: 94
Gardeners: 63
Mages: 46
Plumbers: 67
Pharmacist: 75
Professors: 28
Scientists: 47
Wizards: 27
Civil Servants
Adventurers: 62
Bankers: 86
Civil Clerks: 139
Civic Iudex: 73
Consultants: 41
Exorcist: 149
Fixers: 77
Kami Clerk: 124
Landlords: 119
Lawyers: 80
Legend Keepers: 101
Militia Officers: 458
Monks, Monastic: 207
Monks, Civic: 183
Historian, Oral: 156
Historian, Textual: 78
Policemen, Sheriffs, etc.: 160
Priests: 279
Rangers: 85
Rat Catchers: 95
Scholars: 97
Spiritualist: 121
Slayers: 36
Storytellers: 251
Military Officers: 221
Cottage Industries
Brewers: 200
Comfort Services: 256
Enchanters: 72
Herbalists: 71
Jaminators: 221
Needleworkers: 200
Potters: 112
Preserve Makers: 200
Quilters: 89
Seamsters: 320
Spinners: 183
Tinker: 75
Weaver: 173
Artists
Actors: 68
Architects: 25
Bards: 95
Costumers: 38
Dancers: 76
Drafters: 41
Engravers: 50
Fine Furniture Carpenters: 31
Glaziers: 71
Inlayers: 59
Musicians: 194
Painters, Art: 32
Playwrights: 64
Sculptors, Art: 56
Wood Carvers: 194
Writers: 221
Produce Industries
Butter Churners: 213
Canners: 207
Cheesmakers: 213
Ice Merchants: 28
Millers: 116
Picklers: 112
Smokers: 83
Stockmakers: 72
Tobacconists: 101
Tallowmakers: 156
24243 of Sagê-dèzepía Ye's population work within a Foundational Occupation.
1313 work in Agriculture
5516 work as Craftsmen
1944 work as Merchants
3714 work as Service Workers
2493 work as General Laborers
997 work as Skilled Laborers
3478 work as Civil Servants
2172 work in Cottage Industries
1315 work as Artists
1301 work in Produce Industries
34801 of Sagê-dèzepía Ye's population do not work in a formal occupation, but do contribute to the local economy. 5134 (8%) are noncontributers.
Points of Interest
Sagê-dèzepía Ye produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.
POI
History
The the a short sword of Chronomancy, an a short sword imbued with potent amounts of Chronomancy energies was created near Sagê-dèzepía Ye by in time immemorial, reportedly some time during the late 2nd century.